<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Blocks and Fate</title>
	<atom:link href="http://www.quirkey.com/blog/2006/10/29/blocks-and-fate/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.quirkey.com/blog/2006/10/29/blocks-and-fate/</link>
	<description>A Developer with too little time.</description>
	<lastBuildDate>Sun, 18 Sep 2011 17:38:14 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.2.1</generator>
	<item>
		<title>By: Nate</title>
		<link>http://www.quirkey.com/blog/2006/10/29/blocks-and-fate/comment-page-1/#comment-640</link>
		<dc:creator>Nate</dc:creator>
		<pubDate>Mon, 30 Oct 2006 22:08:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.quirkey.com/blog/2006/10/29/blocks-and-fate/#comment-640</guid>
		<description>I see.
Look what happens when post-modern sociologists read a programming blog.
I&#039;ll have to think more about this.</description>
		<content:encoded><![CDATA[<p>I see.<br />
Look what happens when post-modern sociologists read a programming blog.<br />
I&#8217;ll have to think more about this.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: AQ</title>
		<link>http://www.quirkey.com/blog/2006/10/29/blocks-and-fate/comment-page-1/#comment-639</link>
		<dc:creator>AQ</dc:creator>
		<pubDate>Mon, 30 Oct 2006 15:01:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.quirkey.com/blog/2006/10/29/blocks-and-fate/#comment-639</guid>
		<description>Nate: Good thoughts.

Though to continue the code metaphor and train of thought - I would compare &#039;place&#039; to a state of an object in object oriented programming. So if you have and object of type &#039;Person&#039;, that object contains all the meta data and relationships to everything else in your universe. Is it possible then to reach the same &#039;state&#039; where all of these variables that make up the &#039;Person&#039; object are equal? Person is a class that can contain a numberless but finite number of variables. Person.location, Person.height, Person.fullness, etc.</description>
		<content:encoded><![CDATA[<p>Nate: Good thoughts.</p>
<p>Though to continue the code metaphor and train of thought &#8211; I would compare &#8216;place&#8217; to a state of an object in object oriented programming. So if you have and object of type &#8216;Person&#8217;, that object contains all the meta data and relationships to everything else in your universe. Is it possible then to reach the same &#8216;state&#8217; where all of these variables that make up the &#8216;Person&#8217; object are equal? Person is a class that can contain a numberless but finite number of variables. Person.location, Person.height, Person.fullness, etc.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Nate</title>
		<link>http://www.quirkey.com/blog/2006/10/29/blocks-and-fate/comment-page-1/#comment-634</link>
		<dc:creator>Nate</dc:creator>
		<pubDate>Mon, 30 Oct 2006 04:45:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.quirkey.com/blog/2006/10/29/blocks-and-fate/#comment-634</guid>
		<description>One issue is how you define &quot;place&quot; in life. The summation of your geographic coordinates? Or, the summation of another set of coordinates? Or the summation of ALL the coordinates in your life? For the sake of creating a fine philosophical argument, I would suggest that you take either the first or last of these possibilities: that is, measure &quot;place&quot; using one set or all possible sets of &quot;coordinates.&quot; Then to answer you question, I come to two possible answers:

1. If you&#039;re using geographic coordinates, I would assume that life is more like a branching tree, where linear time, chance, and decisions take us to different places.

2. If you&#039;re using the summation of all coordinates and all possible definitions of &quot;place&quot; to measure where you are, then I think you&#039;ll find life to be much more fate oriented: We continuously reflect all possibilities in life, much like how each pixel of a hologram contains the entire image the hologram projects. With this view, the &quot;place&quot; you are is &quot;you&quot;, and you are always [add preposition here] you (whether you&#039;re aware of it or not), so while some coordinates change (time, geography) you stay the same.</description>
		<content:encoded><![CDATA[<p>One issue is how you define &#8220;place&#8221; in life. The summation of your geographic coordinates? Or, the summation of another set of coordinates? Or the summation of ALL the coordinates in your life? For the sake of creating a fine philosophical argument, I would suggest that you take either the first or last of these possibilities: that is, measure &#8220;place&#8221; using one set or all possible sets of &#8220;coordinates.&#8221; Then to answer you question, I come to two possible answers:</p>
<p>1. If you&#8217;re using geographic coordinates, I would assume that life is more like a branching tree, where linear time, chance, and decisions take us to different places.</p>
<p>2. If you&#8217;re using the summation of all coordinates and all possible definitions of &#8220;place&#8221; to measure where you are, then I think you&#8217;ll find life to be much more fate oriented: We continuously reflect all possibilities in life, much like how each pixel of a hologram contains the entire image the hologram projects. With this view, the &#8220;place&#8221; you are is &#8220;you&#8221;, and you are always [add preposition here] you (whether you&#8217;re aware of it or not), so while some coordinates change (time, geography) you stay the same.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Nate</title>
		<link>http://www.quirkey.com/blog/2006/10/29/blocks-and-fate/comment-page-1/#comment-633</link>
		<dc:creator>Nate</dc:creator>
		<pubDate>Sun, 29 Oct 2006 23:35:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.quirkey.com/blog/2006/10/29/blocks-and-fate/#comment-633</guid>
		<description>a great post man. I&#039;ve been on a metaphysics kick lately thanks largely to my friend Maria.
anyway, I think the answer is &quot;yes&quot;. certainly death is the cop-out/easy example. no matter what you do in life, you will die one day. but it&#039;s a great question to ponder further. i&#039;ll think on this and get back to it.</description>
		<content:encoded><![CDATA[<p>a great post man. I&#8217;ve been on a metaphysics kick lately thanks largely to my friend Maria.<br />
anyway, I think the answer is &#8220;yes&#8221;. certainly death is the cop-out/easy example. no matter what you do in life, you will die one day. but it&#8217;s a great question to ponder further. i&#8217;ll think on this and get back to it.</p>
]]></content:encoded>
	</item>
</channel>
</rss>

